vsg 1.1.3
VulkanSceneGraph library
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vsg::Animation Member List

This is the complete list of members for vsg::Animation, including all inherited members.

_active (defined in vsg::Animation)vsg::Animationprotected
_attemptDelete() const (defined in vsg::Object)vsg::Objectprotectedvirtual
_maxTime (defined in vsg::Animation)vsg::Animationprotected
_previousSimulationTime (defined in vsg::Animation)vsg::Animationprotected
active() constvsg::Animationinline
Animation() (defined in vsg::Animation)vsg::Animation
Animation(const Animation &rhs, const CopyOp &copyop={}) (defined in vsg::Animation)vsg::Animation
cast() (defined in vsg::Object)vsg::Objectinline
cast() const (defined in vsg::Object)vsg::Objectinline
clone(const CopyOp &copyop={}) const overridevsg::Animationinlinevirtual
compare(const Object &rhs) const overridevsg::Animationvirtual
create() (defined in vsg::Object)vsg::Objectinlinestatic
create_if(bool flag) (defined in vsg::Object)vsg::Objectinlinestatic
FORWARD_AND_BACK enum value (defined in vsg::Animation)vsg::Animation
getAuxiliary() (defined in vsg::Object)vsg::Objectinline
getAuxiliary() const (defined in vsg::Object)vsg::Objectinline
getObject(const std::string &key)vsg::Object
getObject(const std::string &key) constvsg::Object
getObject(const std::string &key)vsg::Objectinline
getObject(const std::string &key) constvsg::Objectinline
getOrCreateAuxiliary() (defined in vsg::Object)vsg::Object
getRefObject(const std::string &key)vsg::Object
getRefObject(const std::string &key) constvsg::Object
getRefObject(const std::string &key)vsg::Objectinline
getRefObject(const std::string &key) constvsg::Objectinline
getValue(const std::string &key, T &value) constvsg::Object
maxTime() constvsg::Animationvirtual
Mode enum name (defined in vsg::Animation)vsg::Animation
modevsg::Animation
name (defined in vsg::Animation)vsg::Animation
Object() (defined in vsg::Object)vsg::Object
Object(const Object &object, const CopyOp &copyop={}) (defined in vsg::Object)vsg::Object
ONCE enum value (defined in vsg::Animation)vsg::Animation
operator delete(void *ptr) (defined in vsg::Object)vsg::Objectstatic
operator new(std::size_t count)vsg::Objectstatic
operator=(const Object &) (defined in vsg::Object)vsg::Object
read(Input &input) override (defined in vsg::Animation)vsg::Animationvirtual
ref() const noexcept (defined in vsg::Object)vsg::Objectinline
referenceCount() const noexcept (defined in vsg::Object)vsg::Objectinline
removeObject(const std::string &key)vsg::Object
REPEAT enum value (defined in vsg::Animation)vsg::Animation
Samplers typedefvsg::Animation
samplers (defined in vsg::Animation)vsg::Animation
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object)vsg::Objectprotected
setObject(const std::string &key, ref_ptr< Object > object)vsg::Object
setValue(const std::string &key, const T &value)vsg::Object
setValue(const std::string &key, const char *value)vsg::Objectinline
speedvsg::Animation
start(double simulationTime, double startTime=0.0)vsg::Animationvirtual
stop(double simulationTime)vsg::Animationvirtual
t_traverse(N &node, V &visitor) (defined in vsg::Animation)vsg::Animationinlinestatic
timevsg::Animation
traverse(Visitor &visitor) override (defined in vsg::Animation)vsg::Animationinlinevirtual
traverse(ConstVisitor &visitor) const override (defined in vsg::Animation)vsg::Animationinlinevirtual
traverse(RecordTraversal &) const (defined in vsg::Object)vsg::Objectinlinevirtual
unref() const noexcept (defined in vsg::Object)vsg::Objectinline
unref_nodelete() const noexcept (defined in vsg::Object)vsg::Objectinline
update(double simulationTime)vsg::Animationvirtual
write(Output &output) const override (defined in vsg::Animation)vsg::Animationvirtual
~Object() (defined in vsg::Object)vsg::Objectprotectedvirtual