vsg 1.1.3
VulkanSceneGraph library
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vsg::StateGroup Member List

This is the complete list of members for vsg::StateGroup, including all inherited members.

_attemptDelete() const (defined in vsg::Object)vsg::Objectprotectedvirtual
add(ref_ptr< StateCommand > stateCommand) (defined in vsg::StateGroup)vsg::StateGroupinline
addChild(vsg::ref_ptr< Node > child) (defined in vsg::Group)vsg::Groupinline
cast() (defined in vsg::Object)vsg::Objectinline
cast() const (defined in vsg::Object)vsg::Objectinline
Children typedef (defined in vsg::Group)vsg::Group
children (defined in vsg::Group)vsg::Group
clone(const CopyOp &copyop={}) const overridevsg::StateGroupinlinevirtual
compare(const Object &rhs) const overridevsg::StateGroupvirtual
contains(const T value) const (defined in vsg::StateGroup)vsg::StateGroupinline
create() (defined in vsg::Object)vsg::Objectinlinestatic
create_if(bool flag) (defined in vsg::Object)vsg::Objectinlinestatic
getAuxiliary() (defined in vsg::Object)vsg::Objectinline
getAuxiliary() const (defined in vsg::Object)vsg::Objectinline
getObject(const std::string &key)vsg::Object
getObject(const std::string &key) constvsg::Object
getObject(const std::string &key)vsg::Objectinline
getObject(const std::string &key) constvsg::Objectinline
getOrCreateAuxiliary() (defined in vsg::Object)vsg::Object
getRefObject(const std::string &key)vsg::Object
getRefObject(const std::string &key) constvsg::Object
getRefObject(const std::string &key)vsg::Objectinline
getRefObject(const std::string &key) constvsg::Objectinline
getValue(const std::string &key, T &value) constvsg::Object
Group(size_t numChildren=0) (defined in vsg::Group)vsg::Groupexplicit
Group(const Group &rhs, const CopyOp &copyop={}) (defined in vsg::Group)vsg::Group
Group(Iterator begin, Iterator end) (defined in vsg::Group)vsg::Groupinline
Node() (defined in vsg::Node)vsg::Node
Node(const Node &rhs, const CopyOp &copyop={}) (defined in vsg::Node)vsg::Node
Object() (defined in vsg::Object)vsg::Object
Object(const Object &object, const CopyOp &copyop={}) (defined in vsg::Object)vsg::Object
operator delete(void *ptr) (defined in vsg::Node)vsg::Nodestatic
operator new(std::size_t count)vsg::Nodestatic
operator=(const Object &) (defined in vsg::Object)vsg::Object
prototypeArrayStatevsg::StateGroup
read(Input &input) override (defined in vsg::StateGroup)vsg::StateGroupvirtual
ref() const noexcept (defined in vsg::Object)vsg::Objectinline
referenceCount() const noexcept (defined in vsg::Object)vsg::Objectinline
remove(const T value) (defined in vsg::StateGroup)vsg::StateGroupinline
removeObject(const std::string &key)vsg::Object
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object)vsg::Objectprotected
setObject(const std::string &key, ref_ptr< Object > object)vsg::Object
setValue(const std::string &key, const T &value)vsg::Object
setValue(const std::string &key, const char *value)vsg::Objectinline
stateCommands (defined in vsg::StateGroup)vsg::StateGroup
StateGroup() (defined in vsg::StateGroup)vsg::StateGroup
StateGroup(const StateGroup &rhs, const CopyOp &copyop={}) (defined in vsg::StateGroup)vsg::StateGroup
t_traverse(N &node, V &visitor) (defined in vsg::StateGroup)vsg::StateGroupinlinestatic
traverse(Visitor &visitor) override (defined in vsg::StateGroup)vsg::StateGroupinlinevirtual
traverse(ConstVisitor &visitor) const override (defined in vsg::StateGroup)vsg::StateGroupinlinevirtual
traverse(RecordTraversal &visitor) const override (defined in vsg::StateGroup)vsg::StateGroupinlinevirtual
unref() const noexcept (defined in vsg::Object)vsg::Objectinline
unref_nodelete() const noexcept (defined in vsg::Object)vsg::Objectinline
write(Output &output) const override (defined in vsg::StateGroup)vsg::StateGroupvirtual
~Group() (defined in vsg::Group)vsg::Groupprotectedvirtual
~Node() (defined in vsg::Node)vsg::Nodeprotectedvirtual
~Object() (defined in vsg::Object)vsg::Objectprotectedvirtual
~StateGroup() (defined in vsg::StateGroup)vsg::StateGroupprotectedvirtual