26 FrameStamp(time_point in_time, uint64_t in_frameCount,
double in_simulationTime) :
28 frameCount(in_frameCount),
29 simulationTime(in_simulationTime) {}
32 uint64_t frameCount = 0;
33 double simulationTime = 0.0;
35 void read(
Input& input)
override;
36 void write(
Output& output)
const override;