vsg 1.1.3
VulkanSceneGraph library
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vsg::Framebuffer Member List

This is the complete list of members for vsg::Framebuffer, including all inherited members.

_attachments (defined in vsg::Framebuffer)vsg::Framebufferprotected
_attemptDelete() const (defined in vsg::Object)vsg::Objectprotectedvirtual
_device (defined in vsg::Framebuffer)vsg::Framebufferprotected
_framebuffer (defined in vsg::Framebuffer)vsg::Framebufferprotected
_height (defined in vsg::Framebuffer)vsg::Framebufferprotected
_layers (defined in vsg::Framebuffer)vsg::Framebufferprotected
_renderPass (defined in vsg::Framebuffer)vsg::Framebufferprotected
_width (defined in vsg::Framebuffer)vsg::Framebufferprotected
cast() (defined in vsg::Object)vsg::Objectinline
cast() const (defined in vsg::Object)vsg::Objectinline
clone(const CopyOp &copyop={}) constvsg::Objectvirtual
create() (defined in vsg::Object)vsg::Objectinlinestatic
create_if(bool flag) (defined in vsg::Object)vsg::Objectinlinestatic
extent2D() const (defined in vsg::Framebuffer)vsg::Framebufferinline
Framebuffer(ref_ptr< RenderPass > renderPass, const ImageViews &attachments, uint32_t width, uint32_t height, uint32_t layers) (defined in vsg::Framebuffer)vsg::Framebuffer
getAttachments() (defined in vsg::Framebuffer)vsg::Framebufferinline
getAttachments() const (defined in vsg::Framebuffer)vsg::Framebufferinline
getAuxiliary() (defined in vsg::Object)vsg::Objectinline
getAuxiliary() const (defined in vsg::Object)vsg::Objectinline
getDevice() (defined in vsg::Framebuffer)vsg::Framebufferinline
getDevice() const (defined in vsg::Framebuffer)vsg::Framebufferinline
getObject(const std::string &key)vsg::Object
getObject(const std::string &key) constvsg::Object
getObject(const std::string &key)vsg::Objectinline
getObject(const std::string &key) constvsg::Objectinline
getOrCreateAuxiliary() (defined in vsg::Object)vsg::Object
getRefObject(const std::string &key)vsg::Object
getRefObject(const std::string &key) constvsg::Object
getRefObject(const std::string &key)vsg::Objectinline
getRefObject(const std::string &key) constvsg::Objectinline
getRenderPass() (defined in vsg::Framebuffer)vsg::Framebufferinline
getRenderPass() const (defined in vsg::Framebuffer)vsg::Framebufferinline
getValue(const std::string &key, T &value) constvsg::Object
height() const (defined in vsg::Framebuffer)vsg::Framebufferinline
layers() const (defined in vsg::Framebuffer)vsg::Framebufferinline
Object() (defined in vsg::Object)vsg::Object
Object(const Object &object, const CopyOp &copyop={}) (defined in vsg::Object)vsg::Object
operator delete(void *ptr) (defined in vsg::Object)vsg::Objectstatic
operator new(std::size_t count)vsg::Objectstatic
operator VkFramebuffer() const (defined in vsg::Framebuffer)vsg::Framebufferinline
operator=(const Object &) (defined in vsg::Object)vsg::Object
read(Input &input) (defined in vsg::Object)vsg::Objectvirtual
ref() const noexcept (defined in vsg::Object)vsg::Objectinline
referenceCount() const noexcept (defined in vsg::Object)vsg::Objectinline
removeObject(const std::string &key)vsg::Object
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object)vsg::Objectprotected
setObject(const std::string &key, ref_ptr< Object > object)vsg::Object
setValue(const std::string &key, const T &value)vsg::Object
setValue(const std::string &key, const char *value)vsg::Objectinline
traverse(Visitor &) (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(ConstVisitor &) const (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(RecordTraversal &) const (defined in vsg::Object)vsg::Objectinlinevirtual
unref() const noexcept (defined in vsg::Object)vsg::Objectinline
unref_nodelete() const noexcept (defined in vsg::Object)vsg::Objectinline
vk() const (defined in vsg::Framebuffer)vsg::Framebufferinline
width() const (defined in vsg::Framebuffer)vsg::Framebufferinline
write(Output &output) const (defined in vsg::Object)vsg::Objectvirtual
~Framebuffer() (defined in vsg::Framebuffer)vsg::Framebufferprotectedvirtual
~Object() (defined in vsg::Object)vsg::Objectprotectedvirtual