vsg 1.1.3
VulkanSceneGraph library
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This is the complete list of members for vsg::GpuAnnotation, including all inherited members.
_attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual |
cast() (defined in vsg::Object) | vsg::Object | inline |
cast() const (defined in vsg::Object) | vsg::Object | inline |
clone(const CopyOp ©op={}) const | vsg::Object | virtual |
create() (defined in vsg::Object) | vsg::Object | inlinestatic |
create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic |
enter(const vsg::SourceLocation *sl, uint64_t &reference, CommandBuffer &commandBuffer, const Object *object) const override (defined in vsg::GpuAnnotation) | vsg::GpuAnnotation | virtual |
enter(const SourceLocation *, uint64_t &, const Object *=nullptr) const (defined in vsg::Instrumentation) | vsg::Instrumentation | inlinevirtual |
enterCommandBuffer(const SourceLocation *sl, uint64_t &reference, CommandBuffer &commandBuffer) const override (defined in vsg::GpuAnnotation) | vsg::GpuAnnotation | virtual |
enterFrame(const SourceLocation *, uint64_t &, FrameStamp &) const (defined in vsg::Instrumentation) | vsg::Instrumentation | inlinevirtual |
finish() const (defined in vsg::Instrumentation) | vsg::Instrumentation | inlinevirtual |
getAuxiliary() (defined in vsg::Object) | vsg::Object | inline |
getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline |
getObject(const std::string &key) | vsg::Object | |
getObject(const std::string &key) const | vsg::Object | |
getObject(const std::string &key) | vsg::Object | inline |
getObject(const std::string &key) const | vsg::Object | inline |
getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object | |
getRefObject(const std::string &key) | vsg::Object | |
getRefObject(const std::string &key) const | vsg::Object | |
getRefObject(const std::string &key) | vsg::Object | inline |
getRefObject(const std::string &key) const | vsg::Object | inline |
getValue(const std::string &key, T &value) const | vsg::Object | |
GpuAnnotation() (defined in vsg::GpuAnnotation) | vsg::GpuAnnotation | |
Instrumentation() (defined in vsg::Instrumentation) | vsg::Instrumentation | |
LabelType enum name (defined in vsg::GpuAnnotation) | vsg::GpuAnnotation | |
labelType (defined in vsg::GpuAnnotation) | vsg::GpuAnnotation | |
leave(const vsg::SourceLocation *sl, uint64_t &reference, CommandBuffer &commandBuffer, const Object *object) const override (defined in vsg::GpuAnnotation) | vsg::GpuAnnotation | virtual |
leave(const SourceLocation *, uint64_t &, const Object *=nullptr) const (defined in vsg::Instrumentation) | vsg::Instrumentation | inlinevirtual |
leaveCommandBuffer(const SourceLocation *sl, uint64_t &reference, CommandBuffer &commandBuffer) const override (defined in vsg::GpuAnnotation) | vsg::GpuAnnotation | virtual |
leaveFrame(const SourceLocation *, uint64_t &, FrameStamp &) const (defined in vsg::Instrumentation) | vsg::Instrumentation | inlinevirtual |
Object() (defined in vsg::Object) | vsg::Object | |
Object(const Object &object, const CopyOp ©op={}) (defined in vsg::Object) | vsg::Object | |
Object_className enum value (defined in vsg::GpuAnnotation) | vsg::GpuAnnotation | |
operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static |
operator new(std::size_t count) | vsg::Object | static |
operator=(const Object &) (defined in vsg::Object) | vsg::Object | |
read(Input &input) (defined in vsg::Object) | vsg::Object | virtual |
ref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline |
removeObject(const std::string &key) | vsg::Object | |
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected |
setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object | |
setThreadName(const std::string &) const (defined in vsg::Instrumentation) | vsg::Instrumentation | inlinevirtual |
setValue(const std::string &key, const T &value) | vsg::Object | |
setValue(const std::string &key, const char *value) | vsg::Object | inline |
shareOrDuplicateForThreadSafety() (defined in vsg::Instrumentation) | vsg::Instrumentation | inlinevirtual |
SourceLocation_function enum value (defined in vsg::GpuAnnotation) | vsg::GpuAnnotation | |
SourceLocation_name enum value (defined in vsg::GpuAnnotation) | vsg::GpuAnnotation | |
traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual |
traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
unref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline |
write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual |
~GpuAnnotation() (defined in vsg::GpuAnnotation) | vsg::GpuAnnotation | protectedvirtual |
~Instrumentation() (defined in vsg::Instrumentation) | vsg::Instrumentation | protectedvirtual |
~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual |