vsg 1.1.3
VulkanSceneGraph library
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This is the complete list of members for vsg::Framebuffer, including all inherited members.
_attachments (defined in vsg::Framebuffer) | vsg::Framebuffer | protected |
_attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual |
_device (defined in vsg::Framebuffer) | vsg::Framebuffer | protected |
_framebuffer (defined in vsg::Framebuffer) | vsg::Framebuffer | protected |
_height (defined in vsg::Framebuffer) | vsg::Framebuffer | protected |
_layers (defined in vsg::Framebuffer) | vsg::Framebuffer | protected |
_renderPass (defined in vsg::Framebuffer) | vsg::Framebuffer | protected |
_width (defined in vsg::Framebuffer) | vsg::Framebuffer | protected |
cast() (defined in vsg::Object) | vsg::Object | inline |
cast() const (defined in vsg::Object) | vsg::Object | inline |
clone(const CopyOp ©op={}) const | vsg::Object | virtual |
create() (defined in vsg::Object) | vsg::Object | inlinestatic |
create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic |
extent2D() const (defined in vsg::Framebuffer) | vsg::Framebuffer | inline |
Framebuffer(ref_ptr< RenderPass > renderPass, const ImageViews &attachments, uint32_t width, uint32_t height, uint32_t layers) (defined in vsg::Framebuffer) | vsg::Framebuffer | |
getAttachments() (defined in vsg::Framebuffer) | vsg::Framebuffer | inline |
getAttachments() const (defined in vsg::Framebuffer) | vsg::Framebuffer | inline |
getAuxiliary() (defined in vsg::Object) | vsg::Object | inline |
getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline |
getDevice() (defined in vsg::Framebuffer) | vsg::Framebuffer | inline |
getDevice() const (defined in vsg::Framebuffer) | vsg::Framebuffer | inline |
getObject(const std::string &key) | vsg::Object | |
getObject(const std::string &key) const | vsg::Object | |
getObject(const std::string &key) | vsg::Object | inline |
getObject(const std::string &key) const | vsg::Object | inline |
getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object | |
getRefObject(const std::string &key) | vsg::Object | |
getRefObject(const std::string &key) const | vsg::Object | |
getRefObject(const std::string &key) | vsg::Object | inline |
getRefObject(const std::string &key) const | vsg::Object | inline |
getRenderPass() (defined in vsg::Framebuffer) | vsg::Framebuffer | inline |
getRenderPass() const (defined in vsg::Framebuffer) | vsg::Framebuffer | inline |
getValue(const std::string &key, T &value) const | vsg::Object | |
height() const (defined in vsg::Framebuffer) | vsg::Framebuffer | inline |
layers() const (defined in vsg::Framebuffer) | vsg::Framebuffer | inline |
Object() (defined in vsg::Object) | vsg::Object | |
Object(const Object &object, const CopyOp ©op={}) (defined in vsg::Object) | vsg::Object | |
operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static |
operator new(std::size_t count) | vsg::Object | static |
operator VkFramebuffer() const (defined in vsg::Framebuffer) | vsg::Framebuffer | inline |
operator=(const Object &) (defined in vsg::Object) | vsg::Object | |
read(Input &input) (defined in vsg::Object) | vsg::Object | virtual |
ref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline |
removeObject(const std::string &key) | vsg::Object | |
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected |
setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object | |
setValue(const std::string &key, const T &value) | vsg::Object | |
setValue(const std::string &key, const char *value) | vsg::Object | inline |
traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual |
traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
unref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline |
vk() const (defined in vsg::Framebuffer) | vsg::Framebuffer | inline |
width() const (defined in vsg::Framebuffer) | vsg::Framebuffer | inline |
write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual |
~Framebuffer() (defined in vsg::Framebuffer) | vsg::Framebuffer | protectedvirtual |
~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual |