vsg 1.1.3
VulkanSceneGraph library
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vsg::PhysicalDevice Member List

This is the complete list of members for vsg::PhysicalDevice, including all inherited members.

_attemptDelete() const (defined in vsg::Object)vsg::Objectprotectedvirtual
_device (defined in vsg::PhysicalDevice)vsg::PhysicalDeviceprotected
_features (defined in vsg::PhysicalDevice)vsg::PhysicalDeviceprotected
_instance (defined in vsg::PhysicalDevice)vsg::PhysicalDeviceprotected
_properties (defined in vsg::PhysicalDevice)vsg::PhysicalDeviceprotected
_queueFamilies (defined in vsg::PhysicalDevice)vsg::PhysicalDeviceprotected
_vkGetPhysicalDeviceFeatures2 (defined in vsg::PhysicalDevice)vsg::PhysicalDeviceprotected
_vkGetPhysicalDeviceProperties2 (defined in vsg::PhysicalDevice)vsg::PhysicalDeviceprotected
cast() (defined in vsg::Object)vsg::Objectinline
cast() const (defined in vsg::Object)vsg::Objectinline
clone(const CopyOp &copyop={}) constvsg::Objectvirtual
create() (defined in vsg::Object)vsg::Objectinlinestatic
create_if(bool flag) (defined in vsg::Object)vsg::Objectinlinestatic
enumerateDeviceExtensionProperties(const char *pLayerName=nullptr)vsg::PhysicalDevice
getAuxiliary() (defined in vsg::Object)vsg::Objectinline
getAuxiliary() const (defined in vsg::Object)vsg::Objectinline
getFeatures() const (defined in vsg::PhysicalDevice)vsg::PhysicalDeviceinline
getFeatures() const (defined in vsg::PhysicalDevice)vsg::PhysicalDeviceinline
getInstance() (defined in vsg::PhysicalDevice)vsg::PhysicalDeviceinline
getObject(const std::string &key)vsg::Object
getObject(const std::string &key) constvsg::Object
getObject(const std::string &key)vsg::Objectinline
getObject(const std::string &key) constvsg::Objectinline
getOrCreateAuxiliary() (defined in vsg::Object)vsg::Object
getProperties() const (defined in vsg::PhysicalDevice)vsg::PhysicalDeviceinline
getProperties() const (defined in vsg::PhysicalDevice)vsg::PhysicalDeviceinline
getQueueFamily(VkQueueFlags queueFlags) const (defined in vsg::PhysicalDevice)vsg::PhysicalDevice
getQueueFamily(VkQueueFlags queueFlags, Surface *surface) const (defined in vsg::PhysicalDevice)vsg::PhysicalDevice
getQueueFamilyProperties() const (defined in vsg::PhysicalDevice)vsg::PhysicalDeviceinline
getRefObject(const std::string &key)vsg::Object
getRefObject(const std::string &key) constvsg::Object
getRefObject(const std::string &key)vsg::Objectinline
getRefObject(const std::string &key) constvsg::Objectinline
getValue(const std::string &key, T &value) constvsg::Object
Instance (defined in vsg::PhysicalDevice)vsg::PhysicalDevicefriend
Object() (defined in vsg::Object)vsg::Object
Object(const Object &object, const CopyOp &copyop={}) (defined in vsg::Object)vsg::Object
operator delete(void *ptr) (defined in vsg::Object)vsg::Objectstatic
operator new(std::size_t count)vsg::Objectstatic
operator VkPhysicalDevice() const (defined in vsg::PhysicalDevice)vsg::PhysicalDeviceinline
operator=(const Object &) (defined in vsg::Object)vsg::Object
PhysicalDevice(Instance *instance, VkPhysicalDevice device) (defined in vsg::PhysicalDevice)vsg::PhysicalDeviceprotected
QueueFamilyProperties typedef (defined in vsg::PhysicalDevice)vsg::PhysicalDevice
read(Input &input) (defined in vsg::Object)vsg::Objectvirtual
ref() const noexcept (defined in vsg::Object)vsg::Objectinline
referenceCount() const noexcept (defined in vsg::Object)vsg::Objectinline
removeObject(const std::string &key)vsg::Object
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object)vsg::Objectprotected
setObject(const std::string &key, ref_ptr< Object > object)vsg::Object
setValue(const std::string &key, const T &value)vsg::Object
setValue(const std::string &key, const char *value)vsg::Objectinline
supportsDeviceExtension(const char *extensionName)vsg::PhysicalDevice
traverse(Visitor &) (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(ConstVisitor &) const (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(RecordTraversal &) const (defined in vsg::Object)vsg::Objectinlinevirtual
unref() const noexcept (defined in vsg::Object)vsg::Objectinline
unref_nodelete() const noexcept (defined in vsg::Object)vsg::Objectinline
vk() const (defined in vsg::PhysicalDevice)vsg::PhysicalDeviceinline
write(Output &output) const (defined in vsg::Object)vsg::Objectvirtual
~Object() (defined in vsg::Object)vsg::Objectprotectedvirtual
~PhysicalDevice() (defined in vsg::PhysicalDevice)vsg::PhysicalDeviceprotectedvirtual