vsg 1.1.3
VulkanSceneGraph library
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This is the complete list of members for vsg::RenderPass, including all inherited members.
_attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual |
_renderPass | vsg::RenderPass | protected |
Attachments typedef (defined in vsg::RenderPass) | vsg::RenderPass | |
attachments (defined in vsg::RenderPass) | vsg::RenderPass | |
cast() (defined in vsg::Object) | vsg::Object | inline |
cast() const (defined in vsg::Object) | vsg::Object | inline |
clone(const CopyOp ©op={}) const | vsg::Object | virtual |
CorrelatedViewMasks typedef (defined in vsg::RenderPass) | vsg::RenderPass | |
correlatedViewMasks (defined in vsg::RenderPass) | vsg::RenderPass | |
create() (defined in vsg::Object) | vsg::Object | inlinestatic |
create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic |
Dependencies typedef (defined in vsg::RenderPass) | vsg::RenderPass | |
dependencies (defined in vsg::RenderPass) | vsg::RenderPass | |
device (defined in vsg::RenderPass) | vsg::RenderPass | |
getAuxiliary() (defined in vsg::Object) | vsg::Object | inline |
getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline |
getObject(const std::string &key) | vsg::Object | |
getObject(const std::string &key) const | vsg::Object | |
getObject(const std::string &key) | vsg::Object | inline |
getObject(const std::string &key) const | vsg::Object | inline |
getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object | |
getRefObject(const std::string &key) | vsg::Object | |
getRefObject(const std::string &key) const | vsg::Object | |
getRefObject(const std::string &key) | vsg::Object | inline |
getRefObject(const std::string &key) const | vsg::Object | inline |
getValue(const std::string &key, T &value) const | vsg::Object | |
maxSamples | vsg::RenderPass | |
Object() (defined in vsg::Object) | vsg::Object | |
Object(const Object &object, const CopyOp ©op={}) (defined in vsg::Object) | vsg::Object | |
operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static |
operator new(std::size_t count) | vsg::Object | static |
operator VkRenderPass() const (defined in vsg::RenderPass) | vsg::RenderPass | inline |
operator=(const Object &) (defined in vsg::Object) | vsg::Object | |
read(Input &input) (defined in vsg::Object) | vsg::Object | virtual |
ref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline |
removeObject(const std::string &key) | vsg::Object | |
RenderPass(Device *in_device, const Attachments &in_attachments, const Subpasses &in_subpasses, const Dependencies &in_dependencies, const CorrelatedViewMasks &in_correlatedViewMasks={}) (defined in vsg::RenderPass) | vsg::RenderPass | |
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected |
setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object | |
setValue(const std::string &key, const T &value) | vsg::Object | |
setValue(const std::string &key, const char *value) | vsg::Object | inline |
Subpasses typedef (defined in vsg::RenderPass) | vsg::RenderPass | |
subpasses (defined in vsg::RenderPass) | vsg::RenderPass | |
traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual |
traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
unref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline |
vk() const (defined in vsg::RenderPass) | vsg::RenderPass | inline |
write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual |
~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual |
~RenderPass() (defined in vsg::RenderPass) | vsg::RenderPass | protectedvirtual |