vsg 1.1.3
VulkanSceneGraph library
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vsg::Camera Member List

This is the complete list of members for vsg::Camera, including all inherited members.

_attemptDelete() const (defined in vsg::Object)vsg::Objectprotectedvirtual
Camera() (defined in vsg::Camera)vsg::Camera
Camera(ref_ptr< ProjectionMatrix > in_projectionMatrix, ref_ptr< ViewMatrix > in_viewMatrix, ref_ptr< ViewportState > in_viewportState={}) (defined in vsg::Camera)vsg::Camera
cast() (defined in vsg::Object)vsg::Objectinline
cast() const (defined in vsg::Object)vsg::Objectinline
clone(const CopyOp &copyop={}) const overridevsg::Nodeinlinevirtual
create() (defined in vsg::Object)vsg::Objectinlinestatic
create_if(bool flag) (defined in vsg::Object)vsg::Objectinlinestatic
getAuxiliary() (defined in vsg::Object)vsg::Objectinline
getAuxiliary() const (defined in vsg::Object)vsg::Objectinline
getObject(const std::string &key)vsg::Object
getObject(const std::string &key) constvsg::Object
getObject(const std::string &key)vsg::Objectinline
getObject(const std::string &key) constvsg::Objectinline
getOrCreateAuxiliary() (defined in vsg::Object)vsg::Object
getRefObject(const std::string &key)vsg::Object
getRefObject(const std::string &key) constvsg::Object
getRefObject(const std::string &key)vsg::Objectinline
getRefObject(const std::string &key) constvsg::Objectinline
getRenderArea() const (defined in vsg::Camera)vsg::Camerainline
getValue(const std::string &key, T &value) constvsg::Object
getViewport() const (defined in vsg::Camera)vsg::Camerainline
name (defined in vsg::Camera)vsg::Camera
Node() (defined in vsg::Node)vsg::Node
Node(const Node &rhs, const CopyOp &copyop={}) (defined in vsg::Node)vsg::Node
Object() (defined in vsg::Object)vsg::Object
Object(const Object &object, const CopyOp &copyop={}) (defined in vsg::Object)vsg::Object
operator delete(void *ptr) (defined in vsg::Node)vsg::Nodestatic
operator new(std::size_t count)vsg::Nodestatic
operator=(const Object &) (defined in vsg::Object)vsg::Object
projectionMatrix (defined in vsg::Camera)vsg::Camera
read(Input &input) override (defined in vsg::Camera)vsg::Cameravirtual
ref() const noexcept (defined in vsg::Object)vsg::Objectinline
referenceCount() const noexcept (defined in vsg::Object)vsg::Objectinline
removeObject(const std::string &key)vsg::Object
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object)vsg::Objectprotected
setObject(const std::string &key, ref_ptr< Object > object)vsg::Object
setValue(const std::string &key, const T &value)vsg::Object
setValue(const std::string &key, const char *value)vsg::Objectinline
traverse(Visitor &) (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(ConstVisitor &) const (defined in vsg::Object)vsg::Objectinlinevirtual
traverse(RecordTraversal &) const (defined in vsg::Object)vsg::Objectinlinevirtual
unref() const noexcept (defined in vsg::Object)vsg::Objectinline
unref_nodelete() const noexcept (defined in vsg::Object)vsg::Objectinline
viewMatrix (defined in vsg::Camera)vsg::Camera
viewportState (defined in vsg::Camera)vsg::Camera
write(Output &output) const override (defined in vsg::Camera)vsg::Cameravirtual
~Node() (defined in vsg::Node)vsg::Nodeprotectedvirtual
~Object() (defined in vsg::Object)vsg::Objectprotectedvirtual