vsg 1.1.3
VulkanSceneGraph library
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This is the complete list of members for vsg::ThreadSafeQueue< T >, including all inherited members.
_attemptDelete() const (defined in vsg::Object) | vsg::Object | protectedvirtual |
_cv (defined in vsg::ThreadSafeQueue< T >) | vsg::ThreadSafeQueue< T > | protected |
_mutex (defined in vsg::ThreadSafeQueue< T >) | vsg::ThreadSafeQueue< T > | mutableprotected |
_queue (defined in vsg::ThreadSafeQueue< T >) | vsg::ThreadSafeQueue< T > | protected |
_status (defined in vsg::ThreadSafeQueue< T >) | vsg::ThreadSafeQueue< T > | protected |
add(value_type operation) | vsg::ThreadSafeQueue< T > | inline |
add(Iterator begin, Iterator end) | vsg::ThreadSafeQueue< T > | inline |
cast() (defined in vsg::Object) | vsg::Object | inline |
cast() const (defined in vsg::Object) | vsg::Object | inline |
clone(const CopyOp ©op={}) const | vsg::Object | virtual |
container_type typedef (defined in vsg::ThreadSafeQueue< T >) | vsg::ThreadSafeQueue< T > | |
create() (defined in vsg::Object) | vsg::Object | inlinestatic |
create_if(bool flag) (defined in vsg::Object) | vsg::Object | inlinestatic |
empty() const | vsg::ThreadSafeQueue< T > | inline |
getAuxiliary() (defined in vsg::Object) | vsg::Object | inline |
getAuxiliary() const (defined in vsg::Object) | vsg::Object | inline |
getObject(const std::string &key) | vsg::Object | |
getObject(const std::string &key) const | vsg::Object | |
getObject(const std::string &key) | vsg::Object | inline |
getObject(const std::string &key) const | vsg::Object | inline |
getOrCreateAuxiliary() (defined in vsg::Object) | vsg::Object | |
getRefObject(const std::string &key) | vsg::Object | |
getRefObject(const std::string &key) const | vsg::Object | |
getRefObject(const std::string &key) | vsg::Object | inline |
getRefObject(const std::string &key) const | vsg::Object | inline |
getStatus() (defined in vsg::ThreadSafeQueue< T >) | vsg::ThreadSafeQueue< T > | inline |
getStatus() const (defined in vsg::ThreadSafeQueue< T >) | vsg::ThreadSafeQueue< T > | inline |
getValue(const std::string &key, T &value) const | vsg::Object | |
Object() (defined in vsg::Object) | vsg::Object | |
Object(const Object &object, const CopyOp ©op={}) (defined in vsg::Object) | vsg::Object | |
operator delete(void *ptr) (defined in vsg::Object) | vsg::Object | static |
operator new(std::size_t count) | vsg::Object | static |
operator=(const Object &) (defined in vsg::Object) | vsg::Object | |
read(Input &input) (defined in vsg::Object) | vsg::Object | virtual |
ref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
referenceCount() const noexcept (defined in vsg::Object) | vsg::Object | inline |
removeObject(const std::string &key) | vsg::Object | |
setAuxiliary(Auxiliary *auxiliary) (defined in vsg::Object) | vsg::Object | protected |
setObject(const std::string &key, ref_ptr< Object > object) | vsg::Object | |
setValue(const std::string &key, const T &value) | vsg::Object | |
setValue(const std::string &key, const char *value) | vsg::Object | inline |
take() | vsg::ThreadSafeQueue< T > | inline |
take_all() | vsg::ThreadSafeQueue< T > | inline |
take_when_available() | vsg::ThreadSafeQueue< T > | inline |
ThreadSafeQueue(ref_ptr< ActivityStatus > status) (defined in vsg::ThreadSafeQueue< T >) | vsg::ThreadSafeQueue< T > | inlineexplicit |
traverse(Visitor &) (defined in vsg::Object) | vsg::Object | inlinevirtual |
traverse(ConstVisitor &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
traverse(RecordTraversal &) const (defined in vsg::Object) | vsg::Object | inlinevirtual |
unref() const noexcept (defined in vsg::Object) | vsg::Object | inline |
unref_nodelete() const noexcept (defined in vsg::Object) | vsg::Object | inline |
value_type typedef (defined in vsg::ThreadSafeQueue< T >) | vsg::ThreadSafeQueue< T > | |
write(Output &output) const (defined in vsg::Object) | vsg::Object | virtual |
~Object() (defined in vsg::Object) | vsg::Object | protectedvirtual |