34 using Children = std::array<ref_ptr<vsg::Node>, 4>;
41 template<
class N,
class V>
42 static void t_traverse(N& node, V& visitor)
44 for (
int i = 0; i < 4; ++i) node.children[i]->accept(visitor);
47 void traverse(
Visitor& visitor)
override { t_traverse(*
this, visitor); }
48 void traverse(ConstVisitor& visitor)
const override { t_traverse(*
this, visitor); }
49 void traverse(RecordTraversal& visitor)
const override { t_traverse(*
this, visitor); }
51 void read(Input& input)
override;
52 void write(Output& output)
const override;
int compare(const Object &rhs) const override
compare two objects, return -1 if this object is less than rhs, return 0 if it's equal,...