15#include <vsg/commands/Command.h>
16#include <vsg/nodes/Node.h>
17#include <vsg/state/BufferInfo.h>
32 uint32_t vertexCount = 0;
33 uint32_t instanceCount = 0;
34 uint32_t firstVertex = 0;
35 uint32_t firstInstance = 0;
37 uint32_t firstBinding = 0;
38 BufferInfoList arrays;
40 void assignArrays(
const DataList& in_arrays);
46 void read(
Input& input)
override;
47 void write(
Output& output)
const override;
49 void compile(
Context& context)
override;
CommandBuffer encapsulates VkCommandBuffer.
Definition CommandBuffer.h:27
Definition VertexDraw.h:25
int compare(const Object &rhs) const override
compare two objects, return -1 if this object is less than rhs, return 0 if it's equal,...
ref_ptr< Object > clone(const CopyOp ©op={}) const override
Definition VertexDraw.h:43
vk_buffer that manages a single logical device supported.
Definition vk_buffer.h:28