vsg 1.1.10
VulkanSceneGraph library
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vsg::t_sphere< T > Struct Template Reference

template sphere class More...

#include <sphere.h>

Public Types

using value_type = T
using vec_type = t_vec4<T>
using center_type = t_vec3<T>

Public Member Functions

constexpr t_sphere (const t_sphere &s)
constexpr t_sphereoperator= (const t_sphere &)=default
template<typename R>
constexpr t_sphere (const t_sphere< R > &s)
template<typename R>
constexpr t_sphere (const t_vec3< R > &c, T rad)
template<typename R>
constexpr t_sphere (R sx, R sy, R sz, R sd)
constexpr std::size_t size () const
value_type & operator[] (std::size_t i)
value_type operator[] (std::size_t i) const
template<typename R>
t_sphereoperator= (const t_sphere< R > &rhs)
void set (value_type in_x, value_type in_y, value_type in_z, value_type in_r)
template<typename R>
void set (const t_vec3< R > &c, T rad)
bool valid () const
 operator bool () const noexcept
T * data ()
const T * data () const
void reset ()

Public Attributes

union { 
   value_type   value [4] 
   vec_type   vec 
   struct { 
      value_type   x 
      value_type   y 
      value_type   z 
      value_type   r 
   } 
   struct { 
      center_type   center 
      value_type   radius 
   } 
}; 

Detailed Description

template<typename T>
struct vsg::t_sphere< T >

template sphere class


The documentation for this struct was generated from the following file: