optional assimp ReaderWriter
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#include <models.h>
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vsg::ref_ptr< vsg::Object > | read (const vsg::Path &, vsg::ref_ptr< const vsg::Options >) const override |
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vsg::ref_ptr< vsg::Object > | read (std::istream &, vsg::ref_ptr< const vsg::Options >) const override |
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vsg::ref_ptr< vsg::Object > | read (const uint8_t *ptr, size_t size, vsg::ref_ptr< const vsg::Options > options={}) const override |
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bool | getFeatures (Features &features) const override |
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bool | readOptions (vsg::Options &options, vsg::CommandLine &arguments) const override |
| bool, insert cull nodes, defaults to true
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static constexpr const char * | generate_smooth_normals = "generate_smooth_normals" |
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static constexpr const char * | generate_sharp_normals = "generate_sharp_normals" |
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static constexpr const char * | crease_angle = "crease_angle" |
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static constexpr const char * | two_sided = "two_sided" |
| float
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static constexpr const char * | discard_empty_nodes = "discard_empty_nodes" |
| bool
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static constexpr const char * | print_assimp = "print_assimp" |
| bool
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static constexpr const char * | external_textures = "external_textures" |
| int
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static constexpr const char * | external_texture_format = "external_texture_format" |
| bool
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static constexpr const char * | sRGBTextures = "sRGBTextures" |
| TextureFormat enum.
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static constexpr const char * | culling = "culling" |
| bool
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Implementation * | _implementation |
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optional assimp ReaderWriter
The documentation for this class was generated from the following file: