vsgImGui 0.7.0
VulkanSceneGraph, ImGui and ImPlot integration library
 
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imgui_stdlib.h
1// dear imgui: wrappers for C++ standard library (STL) types (std::string, etc.)
2// This is also an example of how you may wrap your own similar types.
3
4// Changelog:
5// - v0.10: Initial version. Added InputText() / InputTextMultiline() calls with std::string
6
7// See more C++ related extension (fmt, RAII, syntaxis sugar) on Wiki:
8// https://github.com/ocornut/imgui/wiki/Useful-Extensions#cness
9
10#pragma once
11
12#include <string>
13
14namespace ImGui
15{
16 // ImGui::InputText() with std::string
17 // Because text input needs dynamic resizing, we need to setup a callback to grow the capacity
18 IMGUI_API bool InputText(const char* label, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
19 IMGUI_API bool InputTextMultiline(const char* label, std::string* str, const ImVec2& size = ImVec2(0, 0), ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
20 IMGUI_API bool InputTextWithHint(const char* label, const char* hint, std::string* str, ImGuiInputTextFlags flags = 0, ImGuiInputTextCallback callback = nullptr, void* user_data = nullptr);
21}