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SDL 3.0
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#include <SDL_gpu.h>
Data Fields | |
| SDL_GPUBuffer * | buffer |
| bool | cycle |
| Uint8 | padding1 |
| Uint8 | padding2 |
| Uint8 | padding3 |
A structure specifying parameters related to binding buffers in a compute pass.
| SDL_GPUBuffer* SDL_GPUStorageBufferReadWriteBinding::buffer |
| bool SDL_GPUStorageBufferReadWriteBinding::cycle |