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SDL 3.0
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#include <SDL3/SDL_stdinc.h>#include <SDL3/SDL_error.h>#include <SDL3/SDL_properties.h>#include <SDL3/SDL_begin_code.h>#include <SDL3/SDL_close_code.h>Go to the source code of this file.
Data Structures | |
| struct | SDL_IOStreamInterface |
Typedefs | |
| typedef struct SDL_IOStream | SDL_IOStream |
Enumerations | |
| enum | SDL_IOStatus { SDL_IO_STATUS_READY , SDL_IO_STATUS_ERROR , SDL_IO_STATUS_EOF , SDL_IO_STATUS_NOT_READY , SDL_IO_STATUS_READONLY , SDL_IO_STATUS_WRITEONLY } |
| enum | SDL_IOWhence { SDL_IO_SEEK_SET , SDL_IO_SEEK_CUR , SDL_IO_SEEK_END } |
IOFrom functions | |
Functions to create SDL_IOStream structures from various data streams. | |
| #define | SDL_PROP_IOSTREAM_WINDOWS_HANDLE_POINTER "SDL.iostream.windows.handle" |
| #define | SDL_PROP_IOSTREAM_STDIO_FILE_POINTER "SDL.iostream.stdio.file" |
| #define | SDL_PROP_IOSTREAM_FILE_DESCRIPTOR_NUMBER "SDL.iostream.file_descriptor" |
| #define | SDL_PROP_IOSTREAM_ANDROID_AASSET_POINTER "SDL.iostream.android.aasset" |
| #define | SDL_PROP_IOSTREAM_MEMORY_POINTER "SDL.iostream.memory.base" |
| #define | SDL_PROP_IOSTREAM_MEMORY_SIZE_NUMBER "SDL.iostream.memory.size" |
| #define | SDL_PROP_IOSTREAM_MEMORY_FREE_FUNC_POINTER "SDL.iostream.memory.free" |
| #define | SDL_PROP_IOSTREAM_DYNAMIC_MEMORY_POINTER "SDL.iostream.dynamic.memory" |
| #define | SDL_PROP_IOSTREAM_DYNAMIC_CHUNKSIZE_NUMBER "SDL.iostream.dynamic.chunksize" |
| SDL_IOStream * | SDL_IOFromFile (const char *file, const char *mode) |
| SDL_IOStream * | SDL_IOFromMem (void *mem, size_t size) |
| SDL_IOStream * | SDL_IOFromConstMem (const void *mem, size_t size) |
| SDL_IOStream * | SDL_IOFromDynamicMem (void) |
| SDL_IOStream * | SDL_OpenIO (const SDL_IOStreamInterface *iface, void *userdata) |
| bool | SDL_CloseIO (SDL_IOStream *context) |
| SDL_PropertiesID | SDL_GetIOProperties (SDL_IOStream *context) |
| SDL_IOStatus | SDL_GetIOStatus (SDL_IOStream *context) |
| Sint64 | SDL_GetIOSize (SDL_IOStream *context) |
| Sint64 | SDL_SeekIO (SDL_IOStream *context, Sint64 offset, SDL_IOWhence whence) |
| Sint64 | SDL_TellIO (SDL_IOStream *context) |
| size_t | SDL_ReadIO (SDL_IOStream *context, void *ptr, size_t size) |
| size_t | SDL_WriteIO (SDL_IOStream *context, const void *ptr, size_t size) |
| size_t | SDL_IOprintf (SDL_IOStream *context, SDL_PRINTF_FORMAT_STRING const char *fmt,...) SDL_PRINTF_VARARG_FUNC(2) |
| size_t | SDL_IOvprintf (SDL_IOStream *context, SDL_PRINTF_FORMAT_STRING const char *fmt, va_list ap) SDL_PRINTF_VARARG_FUNCV(2) |
| bool | SDL_FlushIO (SDL_IOStream *context) |
| void * | SDL_LoadFile_IO (SDL_IOStream *src, size_t *datasize, bool closeio) |
| void * | SDL_LoadFile (const char *file, size_t *datasize) |
| bool | SDL_SaveFile_IO (SDL_IOStream *src, const void *data, size_t datasize, bool closeio) |
| bool | SDL_SaveFile (const char *file, const void *data, size_t datasize) |
| #define SDL_PROP_IOSTREAM_ANDROID_AASSET_POINTER "SDL.iostream.android.aasset" |
Definition at line 283 of file SDL_iostream.h.
| #define SDL_PROP_IOSTREAM_DYNAMIC_CHUNKSIZE_NUMBER "SDL.iostream.dynamic.chunksize" |
Definition at line 414 of file SDL_iostream.h.
| #define SDL_PROP_IOSTREAM_DYNAMIC_MEMORY_POINTER "SDL.iostream.dynamic.memory" |
Definition at line 413 of file SDL_iostream.h.
| #define SDL_PROP_IOSTREAM_FILE_DESCRIPTOR_NUMBER "SDL.iostream.file_descriptor" |
Definition at line 282 of file SDL_iostream.h.
| #define SDL_PROP_IOSTREAM_MEMORY_FREE_FUNC_POINTER "SDL.iostream.memory.free" |
Definition at line 334 of file SDL_iostream.h.
| #define SDL_PROP_IOSTREAM_MEMORY_POINTER "SDL.iostream.memory.base" |
Definition at line 332 of file SDL_iostream.h.
| #define SDL_PROP_IOSTREAM_MEMORY_SIZE_NUMBER "SDL.iostream.memory.size" |
Definition at line 333 of file SDL_iostream.h.
| #define SDL_PROP_IOSTREAM_STDIO_FILE_POINTER "SDL.iostream.stdio.file" |
Definition at line 281 of file SDL_iostream.h.
| #define SDL_PROP_IOSTREAM_WINDOWS_HANDLE_POINTER "SDL.iostream.windows.handle" |
Definition at line 280 of file SDL_iostream.h.
| typedef struct SDL_IOStream SDL_IOStream |
The read/write operation structure.
This operates as an opaque handle. There are several APIs to create various types of I/O streams, or an app can supply an SDL_IOStreamInterface to SDL_OpenIO() to provide their own stream implementation behind this struct's abstract interface.
Definition at line 182 of file SDL_iostream.h.
| enum SDL_IOStatus |
SDL provides an abstract interface for reading and writing data streams. It offers implementations for files, memory, etc, and the app can provide their own implementations, too.
SDL_IOStream is not related to the standard C++ iostream class, other than both are abstract interfaces to read/write data. SDL_IOStream status, set by a read or write operation.
Definition at line 53 of file SDL_iostream.h.
| enum SDL_IOWhence |
Possible whence values for SDL_IOStream seeking.
These map to the same "whence" concept that fseek or lseek use in the standard C runtime.
| Enumerator | |
|---|---|
| SDL_IO_SEEK_SET | Seek from the beginning of data |
| SDL_IO_SEEK_CUR | Seek relative to current read point |
| SDL_IO_SEEK_END | Seek relative to the end of data |
Definition at line 71 of file SDL_iostream.h.
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Close and free an allocated SDL_IOStream structure.
SDL_CloseIO() closes and cleans up the SDL_IOStream stream. It releases any resources used by the stream and frees the SDL_IOStream itself. This returns true on success, or false if the stream failed to flush to its output (e.g. to disk).
Note that if this fails to flush the stream for any reason, this function reports an error, but the SDL_IOStream is still invalid once this function returns.
This call flushes any buffered writes to the operating system, but there are no guarantees that those writes have gone to physical media; they might be in the OS's file cache, waiting to go to disk later. If it's absolutely crucial that writes go to disk immediately, so they are definitely stored even if the power fails before the file cache would have caught up, one should call SDL_FlushIO() before closing. Note that flushing takes time and makes the system and your app operate less efficiently, so do so sparingly.
| context | SDL_IOStream structure to close. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
| SDL_COMPILE_TIME_ASSERT | ( | SDL_IOStreamInterface_SIZE | , |
| (sizeof(void *)==4 &&sizeof(SDL_IOStreamInterface)==28)||(sizeof(void *)==8 &&sizeof(SDL_IOStreamInterface)==56) | ) |
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Flush any buffered data in the stream.
This function makes sure that any buffered data is written to the stream. Normally this isn't necessary but if the stream is a pipe or socket it guarantees that any pending data is sent.
| context | SDL_IOStream structure to flush. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_FlushIO().
Referenced by SDL_FlushIO().
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Get the properties associated with an SDL_IOStream.
| context | a pointer to an SDL_IOStream structure. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
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Use this function to get the size of the data stream in an SDL_IOStream.
| context | the SDL_IOStream to get the size of the data stream from. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
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Query the stream status of an SDL_IOStream.
This information can be useful to decide if a short read or write was due to an error, an EOF, or a non-blocking operation that isn't yet ready to complete.
An SDL_IOStream's status is only expected to change after a SDL_ReadIO or SDL_WriteIO call; don't expect it to change if you just call this query function in a tight loop.
| context | the SDL_IOStream to query. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
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Use this function to prepare a read-only memory buffer for use with SDL_IOStream.
This function sets up an SDL_IOStream struct based on a memory area of a certain size. It assumes the memory area is not writable.
Attempting to write to this SDL_IOStream stream will report an error without writing to the memory buffer.
This memory buffer is not copied by the SDL_IOStream; the pointer you provide must remain valid until you close the stream.
If you need to write to a memory buffer, you should use SDL_IOFromMem() with a writable buffer of memory instead.
The following properties will be set at creation time by SDL:
Additionally, the following properties are recognized:
| mem | a pointer to a read-only buffer to feed an SDL_IOStream stream. |
| size | the buffer size, in bytes. |
\threadsafety It is safe to call this function from any thread.
References size.
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Use this function to create an SDL_IOStream that is backed by dynamically allocated memory.
This supports the following properties to provide access to the memory and control over allocations:
\threadsafety It is safe to call this function from any thread.
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Use this function to create a new SDL_IOStream structure for reading from and/or writing to a named file.
The mode string is treated roughly the same as in a call to the C library's fopen(), even if SDL doesn't happen to use fopen() behind the scenes.
Available mode strings:
NOTE: In order to open a file as a binary file, a "b" character has to be included in the mode string. This additional "b" character can either be appended at the end of the string (thus making the following compound modes: "rb", "wb", "ab", "r+b", "w+b", "a+b") or be inserted between the letter and the "+" sign for the mixed modes ("rb+", "wb+", "ab+"). Additional characters may follow the sequence, although they should have no effect. For example, "t" is sometimes appended to make explicit the file is a text file.
This function supports Unicode filenames, but they must be encoded in UTF-8 format, regardless of the underlying operating system.
In Android, SDL_IOFromFile() can be used to open content:// URIs. As a fallback, SDL_IOFromFile() will transparently open a matching filename in the app's assets.
Closing the SDL_IOStream will close SDL's internal file handle.
The following properties may be set at creation time by SDL:
| file | a UTF-8 string representing the filename to open. |
| mode | an ASCII string representing the mode to be used for opening the file. |
\threadsafety It is safe to call this function from any thread.
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Use this function to prepare a read-write memory buffer for use with SDL_IOStream.
This function sets up an SDL_IOStream struct based on a memory area of a certain size, for both read and write access.
This memory buffer is not copied by the SDL_IOStream; the pointer you provide must remain valid until you close the stream.
If you need to make sure the SDL_IOStream never writes to the memory buffer, you should use SDL_IOFromConstMem() with a read-only buffer of memory instead.
The following properties will be set at creation time by SDL:
Additionally, the following properties are recognized:
| mem | a pointer to a buffer to feed an SDL_IOStream stream. |
| size | the buffer size, in bytes. |
\threadsafety It is safe to call this function from any thread.
References size.
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Print to an SDL_IOStream data stream.
This function does formatted printing to the stream.
| context | a pointer to an SDL_IOStream structure. |
| fmt | a printf() style format string. |
| ... | additional parameters matching % tokens in the fmt string, if any. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_PRINTF_FORMAT_STRING, and SDL_PRINTF_VARARG_FUNC.
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Print to an SDL_IOStream data stream.
This function does formatted printing to the stream.
| context | a pointer to an SDL_IOStream structure. |
| fmt | a printf() style format string. |
| ap | a variable argument list. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_IOvprintf(), SDL_PRINTF_FORMAT_STRING, and SDL_PRINTF_VARARG_FUNCV.
Referenced by SDL_IOvprintf().
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Load all the data from a file path.
The data is allocated with a zero byte at the end (null terminated) for convenience. This extra byte is not included in the value reported via datasize.
The data should be freed with SDL_free().
| file | the path to read all available data from. |
| datasize | if not NULL, will store the number of bytes read. |
\threadsafety It is safe to call this function from any thread.
References SDL_LoadFile().
Referenced by SDL_LoadFile().
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Load all the data from an SDL data stream.
The data is allocated with a zero byte at the end (null terminated) for convenience. This extra byte is not included in the value reported via datasize.
The data should be freed with SDL_free().
| src | the SDL_IOStream to read all available data from. |
| datasize | a pointer filled in with the number of bytes read, may be NULL. |
| closeio | if true, calls SDL_CloseIO() on src before returning, even in the case of an error. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_LoadFile_IO().
Referenced by SDL_LoadFile_IO().
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Create a custom SDL_IOStream.
Applications do not need to use this function unless they are providing their own SDL_IOStream implementation. If you just need an SDL_IOStream to read/write a common data source, you should use the built-in implementations in SDL, like SDL_IOFromFile() or SDL_IOFromMem(), etc.
This function makes a copy of iface and the caller does not need to keep it around after this call.
| iface | the interface that implements this SDL_IOStream, initialized using SDL_INIT_INTERFACE(). |
| userdata | the pointer that will be passed to the interface functions. |
\threadsafety It is safe to call this function from any thread.
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Read from a data source.
This function reads up size bytes from the data source to the area pointed at by ptr. This function may read less bytes than requested.
This function will return zero when the data stream is completely read, and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If zero is returned and the stream is not at EOF, SDL_GetIOStatus() will return a different error value and SDL_GetError() will offer a human-readable message.
A request for zero bytes on a valid stream will return zero immediately without accessing the stream, so the stream status (EOF, err, etc) will not change.
| context | a pointer to an SDL_IOStream structure. |
| ptr | a pointer to a buffer to read data into. |
| size | the number of bytes to read from the data source. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References size.
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Use this function to read 16 bits of big-endian data from an SDL_IOStream and return in native format.
SDL byteswaps the data only if necessary, so the data returned will be in the native byte order.
This function will return false when the data stream is completely read, and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned and the stream is not at EOF, SDL_GetIOStatus() will return a different error value and SDL_GetError() will offer a human-readable message.
| src | the stream from which to read data. |
| value | a pointer filled in with the data read. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_ReadS16BE().
Referenced by SDL_ReadS16BE().
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Use this function to read 16 bits of little-endian data from an SDL_IOStream and return in native format.
SDL byteswaps the data only if necessary, so the data returned will be in the native byte order.
This function will return false when the data stream is completely read, and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned and the stream is not at EOF, SDL_GetIOStatus() will return a different error value and SDL_GetError() will offer a human-readable message.
| src | the stream from which to read data. |
| value | a pointer filled in with the data read. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_ReadS16LE().
Referenced by SDL_ReadS16LE().
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Use this function to read 32 bits of big-endian data from an SDL_IOStream and return in native format.
SDL byteswaps the data only if necessary, so the data returned will be in the native byte order.
This function will return false when the data stream is completely read, and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned and the stream is not at EOF, SDL_GetIOStatus() will return a different error value and SDL_GetError() will offer a human-readable message.
| src | the stream from which to read data. |
| value | a pointer filled in with the data read. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_ReadS32BE().
Referenced by SDL_ReadS32BE().
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Use this function to read 32 bits of little-endian data from an SDL_IOStream and return in native format.
SDL byteswaps the data only if necessary, so the data returned will be in the native byte order.
This function will return false when the data stream is completely read, and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned and the stream is not at EOF, SDL_GetIOStatus() will return a different error value and SDL_GetError() will offer a human-readable message.
| src | the stream from which to read data. |
| value | a pointer filled in with the data read. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_ReadS32LE().
Referenced by SDL_ReadS32LE().
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Use this function to read 64 bits of big-endian data from an SDL_IOStream and return in native format.
SDL byteswaps the data only if necessary, so the data returned will be in the native byte order.
This function will return false when the data stream is completely read, and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned and the stream is not at EOF, SDL_GetIOStatus() will return a different error value and SDL_GetError() will offer a human-readable message.
| src | the stream from which to read data. |
| value | a pointer filled in with the data read. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_ReadS64BE().
Referenced by SDL_ReadS64BE().
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Use this function to read 64 bits of little-endian data from an SDL_IOStream and return in native format.
SDL byteswaps the data only if necessary, so the data returned will be in the native byte order.
This function will return false when the data stream is completely read, and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned and the stream is not at EOF, SDL_GetIOStatus() will return a different error value and SDL_GetError() will offer a human-readable message.
| src | the stream from which to read data. |
| value | a pointer filled in with the data read. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_ReadS64LE().
Referenced by SDL_ReadS64LE().
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Use this function to read a signed byte from an SDL_IOStream.
This function will return false when the data stream is completely read, and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned and the stream is not at EOF, SDL_GetIOStatus() will return a different error value and SDL_GetError() will offer a human-readable message.
| src | the SDL_IOStream to read from. |
| value | a pointer filled in with the data read. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_ReadS8().
Referenced by SDL_ReadS8().
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Use this function to read 16 bits of big-endian data from an SDL_IOStream and return in native format.
SDL byteswaps the data only if necessary, so the data returned will be in the native byte order.
This function will return false when the data stream is completely read, and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned and the stream is not at EOF, SDL_GetIOStatus() will return a different error value and SDL_GetError() will offer a human-readable message.
| src | the stream from which to read data. |
| value | a pointer filled in with the data read. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_ReadU16BE().
Referenced by SDL_ReadU16BE().
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Use this function to read 16 bits of little-endian data from an SDL_IOStream and return in native format.
SDL byteswaps the data only if necessary, so the data returned will be in the native byte order.
This function will return false when the data stream is completely read, and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned and the stream is not at EOF, SDL_GetIOStatus() will return a different error value and SDL_GetError() will offer a human-readable message.
| src | the stream from which to read data. |
| value | a pointer filled in with the data read. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_ReadU16LE().
Referenced by SDL_ReadU16LE().
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Use this function to read 32 bits of big-endian data from an SDL_IOStream and return in native format.
SDL byteswaps the data only if necessary, so the data returned will be in the native byte order.
This function will return false when the data stream is completely read, and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned and the stream is not at EOF, SDL_GetIOStatus() will return a different error value and SDL_GetError() will offer a human-readable message.
| src | the stream from which to read data. |
| value | a pointer filled in with the data read. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_ReadU32BE().
Referenced by SDL_ReadU32BE().
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Use this function to read 32 bits of little-endian data from an SDL_IOStream and return in native format.
SDL byteswaps the data only if necessary, so the data returned will be in the native byte order.
This function will return false when the data stream is completely read, and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned and the stream is not at EOF, SDL_GetIOStatus() will return a different error value and SDL_GetError() will offer a human-readable message.
| src | the stream from which to read data. |
| value | a pointer filled in with the data read. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_ReadU32LE().
Referenced by SDL_ReadU32LE().
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Use this function to read 64 bits of big-endian data from an SDL_IOStream and return in native format.
SDL byteswaps the data only if necessary, so the data returned will be in the native byte order.
This function will return false when the data stream is completely read, and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned and the stream is not at EOF, SDL_GetIOStatus() will return a different error value and SDL_GetError() will offer a human-readable message.
| src | the stream from which to read data. |
| value | a pointer filled in with the data read. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_ReadU64BE().
Referenced by SDL_ReadU64BE().
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Use this function to read 64 bits of little-endian data from an SDL_IOStream and return in native format.
SDL byteswaps the data only if necessary, so the data returned will be in the native byte order.
This function will return false when the data stream is completely read, and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned and the stream is not at EOF, SDL_GetIOStatus() will return a different error value and SDL_GetError() will offer a human-readable message.
| src | the stream from which to read data. |
| value | a pointer filled in with the data read. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_ReadU64LE().
Referenced by SDL_ReadU64LE().
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Use this function to read a byte from an SDL_IOStream.
This function will return false when the data stream is completely read, and SDL_GetIOStatus() will return SDL_IO_STATUS_EOF. If false is returned and the stream is not at EOF, SDL_GetIOStatus() will return a different error value and SDL_GetError() will offer a human-readable message.
| src | the SDL_IOStream to read from. |
| value | a pointer filled in with the data read. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_ReadU8().
Referenced by SDL_ReadU8().
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Save all the data into a file path.
| file | the path to write all available data into. |
| data | the data to be written. If datasize is 0, may be NULL or a invalid pointer. |
| datasize | the number of bytes to be written. |
\threadsafety It is safe to call this function from any thread.
References SDL_SaveFile().
Referenced by SDL_SaveFile().
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Save all the data into an SDL data stream.
| src | the SDL_IOStream to write all data to. |
| data | the data to be written. If datasize is 0, may be NULL or a invalid pointer. |
| datasize | the number of bytes to be written. |
| closeio | if true, calls SDL_CloseIO() on src before returning, even in the case of an error. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_SaveFile_IO().
Referenced by SDL_SaveFile_IO().
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Seek within an SDL_IOStream data stream.
This function seeks to byte offset, relative to whence.
whence may be any of the following values:
If this stream can not seek, it will return -1.
| context | a pointer to an SDL_IOStream structure. |
| offset | an offset in bytes, relative to whence location; can be negative. |
| whence | any of SDL_IO_SEEK_SET, SDL_IO_SEEK_CUR, SDL_IO_SEEK_END. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
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Determine the current read/write offset in an SDL_IOStream data stream.
SDL_TellIO is actually a wrapper function that calls the SDL_IOStream's seek method, with an offset of 0 bytes from SDL_IO_SEEK_CUR, to simplify application development.
| context | an SDL_IOStream data stream object from which to get the current offset. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
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Write to an SDL_IOStream data stream.
This function writes exactly size bytes from the area pointed at by ptr to the stream. If this fails for any reason, it'll return less than size to demonstrate how far the write progressed. On success, it returns size.
On error, this function still attempts to write as much as possible, so it might return a positive value less than the requested write size.
The caller can use SDL_GetIOStatus() to determine if the problem is recoverable, such as a non-blocking write that can simply be retried later, or a fatal error.
A request for zero bytes on a valid stream will return zero immediately without accessing the stream, so the stream status (EOF, err, etc) will not change.
| context | a pointer to an SDL_IOStream structure. |
| ptr | a pointer to a buffer containing data to write. |
| size | the number of bytes to write. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References size.
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Use this function to write 16 bits in native format to an SDL_IOStream as big-endian data.
SDL byteswaps the data only if necessary, so the application always specifies native format, and the data written will be in big-endian format.
| dst | the stream to which data will be written. |
| value | the data to be written, in native format. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_WriteS16BE().
Referenced by SDL_WriteS16BE().
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Use this function to write 16 bits in native format to an SDL_IOStream as little-endian data.
SDL byteswaps the data only if necessary, so the application always specifies native format, and the data written will be in little-endian format.
| dst | the stream to which data will be written. |
| value | the data to be written, in native format. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_WriteS16LE().
Referenced by SDL_WriteS16LE().
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Use this function to write 32 bits in native format to an SDL_IOStream as big-endian data.
SDL byteswaps the data only if necessary, so the application always specifies native format, and the data written will be in big-endian format.
| dst | the stream to which data will be written. |
| value | the data to be written, in native format. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_WriteS32BE().
Referenced by SDL_WriteS32BE().
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Use this function to write 32 bits in native format to an SDL_IOStream as little-endian data.
SDL byteswaps the data only if necessary, so the application always specifies native format, and the data written will be in little-endian format.
| dst | the stream to which data will be written. |
| value | the data to be written, in native format. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_WriteS32LE().
Referenced by SDL_WriteS32LE().
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Use this function to write 64 bits in native format to an SDL_IOStream as big-endian data.
SDL byteswaps the data only if necessary, so the application always specifies native format, and the data written will be in big-endian format.
| dst | the stream to which data will be written. |
| value | the data to be written, in native format. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_WriteS64BE().
Referenced by SDL_WriteS64BE().
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extern |
Use this function to write 64 bits in native format to an SDL_IOStream as little-endian data.
SDL byteswaps the data only if necessary, so the application always specifies native format, and the data written will be in little-endian format.
| dst | the stream to which data will be written. |
| value | the data to be written, in native format. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_WriteS64LE().
Referenced by SDL_WriteS64LE().
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Use this function to write a signed byte to an SDL_IOStream.
| dst | the SDL_IOStream to write to. |
| value | the byte value to write. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_WriteS8().
Referenced by SDL_WriteS8().
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Use this function to write 16 bits in native format to an SDL_IOStream as big-endian data.
SDL byteswaps the data only if necessary, so the application always specifies native format, and the data written will be in big-endian format.
| dst | the stream to which data will be written. |
| value | the data to be written, in native format. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_WriteU16BE().
Referenced by SDL_WriteU16BE().
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extern |
Use this function to write 16 bits in native format to an SDL_IOStream as little-endian data.
SDL byteswaps the data only if necessary, so the application always specifies native format, and the data written will be in little-endian format.
| dst | the stream to which data will be written. |
| value | the data to be written, in native format. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_WriteU16LE().
Referenced by SDL_WriteU16LE().
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extern |
Use this function to write 32 bits in native format to an SDL_IOStream as big-endian data.
SDL byteswaps the data only if necessary, so the application always specifies native format, and the data written will be in big-endian format.
| dst | the stream to which data will be written. |
| value | the data to be written, in native format. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_WriteU32BE().
Referenced by SDL_WriteU32BE().
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extern |
Use this function to write 32 bits in native format to an SDL_IOStream as little-endian data.
SDL byteswaps the data only if necessary, so the application always specifies native format, and the data written will be in little-endian format.
| dst | the stream to which data will be written. |
| value | the data to be written, in native format. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_WriteU32LE().
Referenced by SDL_WriteU32LE().
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extern |
Use this function to write 64 bits in native format to an SDL_IOStream as big-endian data.
SDL byteswaps the data only if necessary, so the application always specifies native format, and the data written will be in big-endian format.
| dst | the stream to which data will be written. |
| value | the data to be written, in native format. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_WriteU64BE().
Referenced by SDL_WriteU64BE().
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extern |
Use this function to write 64 bits in native format to an SDL_IOStream as little-endian data.
SDL byteswaps the data only if necessary, so the application always specifies native format, and the data written will be in little-endian format.
| dst | the stream to which data will be written. |
| value | the data to be written, in native format. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_WriteU64LE().
Referenced by SDL_WriteU64LE().
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extern |
Use this function to write a byte to an SDL_IOStream.
| dst | the SDL_IOStream to write to. |
| value | the byte value to write. |
\threadsafety Do not use the same SDL_IOStream from two threads at once.
References SDL_WriteU8().
Referenced by SDL_WriteU8().